You are a test subject for a new company called Mirrorverse in which ur mirror self needs to solve puzzles in order for you to escape the facility

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Team Name - Guayama 3

Coding - Kenneth S.  Sepúlveda Pérez

Art - Carlos A Justiniano Valles

Music - Eduardo D. Sanabria Pabón

Map Design - Jakob  A. García Feliberty

University of Puerto Rico Mayagüez

Updated 7 days ago
Published 8 days ago
StatusReleased
PlatformsHTML5
AuthorGooberGoomba
GenrePuzzle
Made withGodot
AI DisclosureAI Assisted, Code

Comments

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(+1)

I dont get it. Wheres the puzzle? You cant interact with anything and you cant walk anywhere else but the one room.

there's a button hidden that you need to find in order to advance to the next level!

(2 edits)

Ok, I found the hidden button in the wall, but how having a literally invisible puzzle element without zero prompt just doesnt seem like a good design choice. The rest of the puzzles were understandable enough as soon as I got to them, but that first one I seriously recommend to have a ponder on.

My first insticts were to try and interact with everything that LOOKED like a button, like the back of the chair on the top half or the machinery around the room. I thought, this is the first room, the introduction, surely its going to be something very basic to get you going into the rest of the game and get familiar with the mechanics. How wrong was I when the solution is to walk into a random piece of the wall with no prompt no hint no nothing but just blind luck.

E: Ok now I see it. But the button on the mirrorside is very much so on the edge you really cant tell its a button. Thats why I didnt notice it even on multiple run but now I finally caught a glimpse of it by accident when I wasnt fullscreened.